A few weeks back I grew obsessed with Dwarf Fortress. I blame one of my workplace proximity associates, because he started talking about the Villain Update when we were at lunch. Thoughtless bastard.
After a few weeks of watching YouTube Let’s Plays (mostly by Kruggsmash) and re-reading diaries (mostly Glazedcoast and Onionbog) I decided it was time to actually play the game. Last time I tried it didn’t go so well. Dwarf Fortress’s interface is famous for two things: being extremely difficult to get on with, and being functional and logical once you’ve become accustomed to its many idiosyncrasies. It is an interface that flies in the face of contemporary ideas about user experience. The game also uses pseudo-ASCII art so, like, who cares?
After generating a new world and searching for the recommended newbie embark site – soil or clay, shallow and deep metals, serene or calm surroundings, some woodland or trees, and most importantly no bloody aquifer – I embarked with the default loadout. Strike the earth!
